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zaquardkim
Jun 28, 2019
In DISCORD
Discord Channel ID: Devespresso Games
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zaquardkim
Mar 25, 2018
In Q&A
There are several types I'm thinking already, but I also want to hear our fan's thought. +_+
What kinds of puppet killers should be in the Coma II (WT)? content media
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zaquardkim
Oct 17, 2017
In Q&A
It was long time ago to discuss about gif streaming issue with our previous member. There was some issue to 'lock' the animation assets into the game, so we had to develop the game with gif assets outside of the resource pack. The programmer was stressed on how to seal it, and hide from our gamers who will play it. However, I got a different idea on it. "Why should we lock them in? Let's make them editable." Gif animation is one of easiest things you can create by graphic tools like Photoshop. And if you got the DLC for The Coma: Recut, you are surely able to figure where is the gif animation files of the game. What you need now, is your graphic skill. (or a designer friend!) Look at the screenshot below, it's from 'Bonny', Protagonist homemade skin - 个人制作的男主角的皮肤~并不打算免费分享. (在此出售:https://tieba.baidu.com/p/5372248912) Don't you think it's fantastic? Now Youngho doesn't need to fear Myung-gil anymore. If you are a streamer or Youtuber, you should check this editable gif assets for your own experience. PS: It's awesome Bonny. xD | Zaquard
[TIP] Gifs are fully replaceable for your play. content media
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zaquardkim
Oct 13, 2017
In Q&A
Welcome to 1-E Classroom Forum! This is Minho from Devespresso Games! Tris asked me to make a forum for our fans several times, and I also felt its necessary. Gamers who played our first game 'The Coma: Cutting Class' and its remastered version 'The Coma: Recut' have been using our facebook page or Steam Community to talk about the games, but didn't interact directly with the Devespresso team. You would have some inspirations of the story to share, fictional side-stories of it, suspicions about the next episode, and curiosity on our next move. Or, you simply want to poke us. Here, inside of our house, we made our own forum. What you've emailed to us for simple questions and supports can be on here, and we are ready to interact with you gamers. (We really thanks for your emails; a lot of cheering emails have given us so much energy to work. However, for us, it's pretty hard to check our mail box which also contains a lot of spams, business emails, tax emails every time... sometimes the box sends your precious email into the spam tab. Ahugh!) I hope this place becomes our relaxing place to interact with you, the fans who love our games. :) | Minho Kim
Hi, Ghost Vigilantes. content media
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zaquardkim

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